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Reviews Mansion of Madness 2nd ed.

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Mansion of Madness 2nd ed. - Board Game

Reviews Mansion of Madness 2nd ed.

Interested in reviews of Mansion of Madness 2nd ed.? It got 5.0 out of 5 stars from our customers. Find specific customer reviews of Mansion of Madness 2nd ed. below. We will appreciate if you also share your experiences with Mansion of Madness 2nd ed. after purchasing.

User Reviews

Jakub, Praha 10flag
Rated 25/11/2022, variant Mansion of Madness 2nd ed.
Verified purchase
If you want a story collaboration, this is great. The need for a laptop/mobile to play seemed like a nuisance, but it fills the role of narrator superbly. I recommend
Super fun
long lots
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Jakub, Prahaflag
Rated 16/02/2022, variant Mansion of Madness 2nd ed.
Verified purchase
Single player game
Despite the limited number of scenarios, good replayability
Quite a lot of extensions can be purchased (just don't look at the price tag)
The software-based cave lord is a revolution in a way, allowing for very interesting single-player gameplay.
The program replaces the Cave Master (the person who creates the story, the plot for the others), and creates both the map and the plot randomly according to predefined key puzzle elements of the scenario. No game is the same and the outcome still depends on the dice rolls and the player's decisions. This hybrid game is definitely worth it and I can imagine more games based on this principle.
It's in Czech and app including dubbing.
Strangely written rules, one has to get familiar with the mechanics while playing with the software.
The game client (Mobile/PC/Tablet) is the key to the whole game, without it the game is impossible. This advantage is also a disadvantage, because if you run out of battery in your mobile, tablet and you are somewhere in an abandoned cabin, you simply can not play the game.
price
the quality of the figures is so average, the bases for the figures are nothing, and since I'm lazy to glue it, I play without figures just with monster labels: -) Except for the investigator figures, they are essential.
I'm a bit bothered by the strange copying of the scene from the App to the table, a bit of duplicate work, and I can't help feeling that the game could very easily have slipped into a purely digital form that would have saved all the fiddling with the cards on the table. But that's the fine line between a PC game and a board game, it's a compromise that takes a bit of getting used to. I personally have a slight problem with a laptop or tablet for such a space-intensive game: -)
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