50 years of video games 14.61 € Available for reading
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50 years of video games
History of gaming legends
How did legends like Dungeon Master, Lemmings, Ishar, Doom or Grand Theft Auto come about? What computers did they run on? Who made them? And what did they excel at? In the book 50 Years of Video Games, which follows up on last year' s publication About Games and People from LEVEL magazine, we return to a time when game developers had to figure out everything themselves - from writing the program to publishing. Together we can follow in the footsteps of the courageous pioneering expeditions of the authors of these iconic titles. The book maps the stories of 109 gaming legends, who have shaped almost two generations of young people, for whom games have become as important a part of the cultural landscape as films, books or comics. Each game is dedicated to 4-10 pages, including interesting stories from the game' s development, original interviews with its creators, and an assessment of the game' s impact and influence on the entire industry. All this in a unique graphic design with large screenshots and image guides.
Skratka zo slov Digital Rights Management a znamená systém pre ochranu autorských práv, ktorý je používaný ako zabezpečenie elektronických súborov. DRM chráni e-knihu pred zneužitím (voľným užitím,...
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